Since the data is not in any standard floating point format though, this leads me to believe that the data is instead possibly packed for extra precision? It seems like I will have to go your route and pick apart the bits and assume this being a nonstandard 32-bit floating point format.
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The thing that throws me off the idea of data being packed to save space is that each vertex is already 40 bytes in length, and I can't imagine them containing much more information than that. 3dsimed download crack s High-speed to the detail of the Bureau, depending the section for web client, variety plot, routines Off-Center, network, and way. Now this might not be the case here, since these files are compressed anyways, but there would still probably be some space saved regardless. The extra processing power is also pretty negligible compared to the amount of time saved from cutting disk access in half. Dave Noonan Post subject: Re: F1 2016 support. When relative to a bounding box, they can be just as precise. but the model in fbx and dae export all objects only have one uv coordinate. 3DSimED can also read & write FBX, Collada DAE, 3DSMax.
It's actually quite common for programs to pack floats into 16-bit integers. Sim formats which can be imported include F1-2016, rFactor2, Assetto Corsa, Grid AutoSport,F1-2010 to F1-2015, NFS Shift, DIRT, GRID, Race 07, GTR Evolution, STCC The Game, GTR2, rFactor, GTL, GTR, Papyrus Nascar 2003 & Grand Prix Legends (GPL), Form(F1 2002).